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PostPosted: Sat Dec 10, 2016 4:31 pm 
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Joined: Thu Dec 01, 2016 12:20 pm
Posts: 20
I've released a text based game a week ago and received some feedback through this forum on the its accessibility (or the lack of it) using interpreter software. Mainly, the graphics caused a lot of interference. I've added a graphics on/off button on the top left side of the screen to turn all graphics off. From my own tests it seems the game has become more accessabel. But since I have no need for an interpreter, I'm not to judge on this. Is there any change anyone can give the game a try using an interpretator of narrator and see if the accessibility has indeed approved? And maybe I can get some more feedback on other issues as well?

http://www.beachedadventure.com/

Thx in advance.


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