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PostPosted: Sun Apr 10, 2016 2:25 pm 
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Location: Flatheadia, G.U.E
Jens Leugengroot wrote:
Inform on the Mac is such a beautiful application and a pleasure to work with. So my simple question is, is or was there any kind of effort to bring Inform on any mobile platform? Someone mentiond Inform 7 for Android. Any infos on that?

I agree. When I first got my Mac, one of the first programs I installed was I7. I was surprised how easy it was to use, compared to the Windows and Linux versions. There should definitely be a version of I7 for iOS... but I don't think Apple would allow it into the app store (well, at least, not from what I've heard about Apple's app store guidelines).
There was a version of I7 for android, but I don't think it ever got past the beta stage. I could be wrong, though.


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PostPosted: Mon Apr 11, 2016 6:19 am 
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Flathead wrote:
... but I don't think Apple would allow it into the app store (well, at least, not from what I've heard about Apple's app store guidelines).
There was a version of I7 for android, but I don't think it ever got past the beta stage. I could be wrong, though.


Well, I'm not so sure about that. There are several other (programming)-apps that let you write code and execute it on the iPad directly.

- Codea --> http://twolivesleft.com/Codea/
- Lowres Coder (which is pretty funny ...)--> http://lowres.inutilis.com/

Jens


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PostPosted: Fri Apr 15, 2016 3:30 pm 
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I've never heard of an app like that.
Well, you know what they say...
"There's an app for that."


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PostPosted: Mon Apr 18, 2016 5:02 am 
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Especially Lowrescoder is a lot of fun, if you're into 8bit-retro-stuff and have fun to write some simple code it's worth to take a look.

Jens


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PostPosted: Fri Mar 10, 2017 5:57 pm 
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I'm still using the rather crippled Beta of Inform 7 on the Android Xoom tablet. One of the features of the crippled version is that it outputs z8 game files, and I now have to comment out completed sections of my game during development because I've broken the size limit on z8. Inconvenient, but workable - I'll be able to do the final build/test on PC.

Is anyone actually working on a new Android version? Back in 2015, I offered to help the original creator of the beta android version complete the job, as I have some android dev experience and many years coding & debugging experience but I never heard back from them.

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PostPosted: Fri Mar 10, 2017 8:18 pm 
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The more versatile is anything that runs on a browser:
- Undum
- fi.js
- ngPAWS
- Quixe


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PostPosted: Sat Mar 11, 2017 6:21 am 
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Yes cibersheep, I'm aware of that, but I spend so much time in areas without proper wifi that it'd be nice to have an android IDE for I7. I'm almost ready to build one myself!

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PostPosted: Sat Mar 11, 2017 1:30 pm 
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gil wrote:
Yes cibersheep, I'm aware of that, but I spend so much time in areas without proper wifi that it'd be nice to have an android IDE for I7. I'm almost ready to build one myself!


Ah, sorry I think I misunderstood the question. I thought it was about games, because any of those can be used offline (cordova is a great tool to achieve that) but if you're looking for an IDE that's another conversation.
I only know tools for Ubuntu Touch (on the tablet you can use gedit and uWriter) but on Android or iOS I don't know.
So, if you're ready to make your own: You have my respect... go for it! :)


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