@hanonondricek
Oct 8
Dilemma @ifcomp - Groundhog Day meets Final Destination meets The Trolley Problem in a complicated 1-3 move game where you can choose to avert disaster, possibly making it worse. I wish this was in Inform 7 for better parsing.
Did anyone find any interesting/non-obvious actions/endings (e.g. actions that weren’t obviously possible from the scene descriptions) in this game? For example:
In his review, tmack mentioned that stop bus works. And I have found that both pray (to God) and yell (to get the attention of the man or the bus driver) works.