Sorry to ask for help again, but I don’t know what to do here as I don’t see the error. What is wrong here:
[code]The player has some text called CUE. The CUE of the player is usually “”.
The CUE of the player is “now”.
If the CUE of the player is “now”, say “now”.[/code]
The last line gives me an error (“the punctuation here ‘:’ makes me think this should be a definition of a phrase”) but I have no idea why.
It’s because that line is just sitting in the source code, not inside a rule or definition. The compiler needs to know when exactly the code should be run.
To be a little more specific about my question, I want to have a rule that applies when the cue of the player changes to something specific.
Maybe I’m using a wrong approach for an ingame cue here. I hahe multiple cues when something should happen.