I think the most difficult part of Inform is coming up with the proper search terms to find what you’re looking for in the documentation. I’d almost rather have a primer on where to look for these things first than the answer to my question.
What I want to do is basically this:
[code]The ceiling is a backdrop in Region. “It’s really high up. Hi, ceiling!”
[Pseudocode: If a room is not mapped above the player’s current room:]
Instead of examining up when the player is in Region:
Try examining the ceiling.[/code]
How do I do that? That is, how do I reference the player’s current room, or the current active room in scope, etc.?
The intent being that if “up” is a valid direction, we might want to actually look that way instead of stare at the ceiling.
Is this better accomplished just by overriding the backdrop in rooms where you can go up? (Instead of examining up when the player is in Staircase Room…would that take precedence?)