I’m coding on OS X Lion and the latest build of Inform 7, but now that I’m doing my first Glulx project I noticed one rather annoying problem: whenever I hit “replay” or “play to here” in Skein, a “pause the game” that requires the player to press space cuts off the replay. Pressing “play to here” multiple times seems to work, but it’s annoying. Is this a known bug / is there a workaround?
Actually, now I come to think of it, I’ve come across something similar before. However, it’s only when importing files into the skein which include the spacebar key. I find that adjusting the “pause the game” code to work for any key and then not using the space key is a good workaround for this.
If you do that, can I suggest excluding the arrow keys? A pet peeve of mine is when games interpret my scrolling activities as please-clear-the-screen activities.
Yep, crap - seems like that for me too. This is actually quite a nasty problem, since debugging a game got just a whole lot more difficult. The interesting thing is that with z8 projects it works without a hitch. Methinks a bug report is in order.