Hello, everyone!
I’m organizing another speed-IF hot on the heels of our last one. Here are the constraints:
You must code in a programming language you’ve never written a game in before.
What’s that mean, precisely? Half-hearted pokes at a language don’t count, but if you’ve ever had the thought, Okay, let’s try programming a game in X!, that counts. This is a Speed IF, not a minicomp, so I’m not going to be a dictator on what this means. I think if people take to the spirit of how they interpret this constraint that is fine.
Games must be in English.
The game must be loosely themed around the word indigo.
Games due at the end of the month.
The deadline, given that you’re using a new language and may need extra time, is two weeks instead of two hours. Entries due to my jacqueline.a.lott gmail account by the end of the month: Midnight Alaskan, April 30th. That gives you four more hours to procrastinate than if I had set the deadline via the rather arbitrary Eastern time zone - huzzah!
I guess we’ll try to play the games that we can as part of ClubFloyd (just like we did for Speed IF Jacket 4, but Floyd can only run games in ADRIFT, AGT, Glulx, Hugo, z-code, or TADS (2 or 3)–though of course, Floyd can’t display graphics or sound or anything fancy like that. But don’t let any of that constrain you! I’m hoping some folks try some other stuff… Curveship, Undum, Quest, Alan, ChoiceScript, AAS, JotaCode, who knows what.
[NB: Top People are working on getting ChoiceScript and Curveship to run on Floyd. We’re not there yet, but we might get there soon, maybe even by the end of the month. Maybe.]
I think that tying to kick it old skool would count as well… say, if you’ve only ever programmed in I7, I6 would be valid for this speed IF, because it’s so different from I7.
Have fun! Hopefully it will be a good experience and not too frustrating for those of us who take this speed for a spin…