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General IFComp Discussion for 2017. No spoilers, please!

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PostPosted: Fri Nov 24, 2017 11:59 am 
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HanonO wrote:
Reading the final version, I'm pretty sure there were suggestions of mine they did not adopt. Which is fine; the author has the last say.


Nope. Not in my turf.
If somebody's giving me advice on something he knows more than me, I must accept his result. I can sometimes tell if the one correcting my English has misunderstood what I meant, but usually it is a turn of phrase which I'm not aware of.

So, PLEASE, help me with my English. ALWAYS. I want to be better. :)


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PostPosted: Fri Nov 24, 2017 9:09 pm 
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Jamespking wrote:
HanonO wrote:
Reading the final version, I'm pretty sure there were suggestions of mine they did not adopt. Which is fine; the author has the last say.


Nope. Not in my turf.
If somebody's giving me advice on something he knows more than me, I must accept his result. I can sometimes tell if the one correcting my English has misunderstood what I meant, but usually it is a turn of phrase which I'm not aware of.

Groovy awesome - you make that decision as the author. Other authors may not feel that way. Same principle as critique.

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PostPosted: Fri Nov 24, 2017 9:17 pm 
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Jamespking wrote:
craiglocke wrote:
If you ever did do graphics, I would totally go for it.

I offered myself, so yes, of course. Although 50 graphics can take one year to be done... :)

Let's get in contact.

Here's the style I'm working on these days. I suppose your game could go with a much more restricted palette. If you have any reference image to send, feel free.


And Jamespking, that art is awesome!

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PostPosted: Sat Nov 25, 2017 4:40 am 
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To answer both your statements:

1) Yes, you sound right. But what I meant is... well, ok, you are right. But in my turf your English overrides mine :)

2) Thanks!


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