So I’ve got a sequence of events running during a scene, and during a “to say” phrase, I’m trying to seat the player. Unfortunately it seems to be gaining an extra line break from somewhere and I can’t seem to track down where. My expectation was that “try silently…” wouldn’t print anything so I’m assuming the line-break is getting inserted before the call to Begin-sitting but the generated I6 is being less than edifying!
Simplified example:
[code]“Test” by Rob Myall
Garden is a room. The chair is a fixed in place enterable supporter in Garden.
When play begins:
say “You sit[Begin-sitting].”
To say Begin-sitting:
try silently entering a random visible supporter.
[/code]
Output: