I was wondering if it was possible to invoke an action on an actor, even if the actor is not in the same room as the player.
I have been trying to do this, but I have not found a way to make this possible.
For example:
<action name here> Alice -> <action result>
even if Alice is in room Office and player is in room Foyer.
As of right now, if the above conditions are true, the code yields
<action name here> Alice -> You see no Alice here.
(Alice is an arbitrary name.)
Any help is appreciated.